> For the complete documentation index, see [llms.txt](https://lunatic-ro.gitbook.io/lunaticro/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://lunatic-ro.gitbook.io/lunaticro/en/custom-quests/contrats-journaliers-de-ravitaillement.md).

# Daily Supply Contracts

The Supply Master offers a new mission every day to support the Assassins and Creators of LunaticRO.

These contracts allow you to obtain essential combat consumables by regularly participating in different hunting activities.

### PRINCIPLE OF THE SYSTEM

All players receive the same daily contract.

Each mission has its own theme and may require:

• To eliminate certain categories of monsters\
• To collect temporary samples\
• To clean a dangerous area\
• To bring together toxic, flammable or corrosive components

The required monsters, quantities and components are directly indicated by the NPC and in the quest log.

### GENERAL INFORMATION

NPC: Supply Master\
Location: Adventure Hub\
Type: Daily Quest\
Limitation: One daily reward per account

### ACCEPTANCE OF CONTRACT

Speak to the Supply Master to view the available contract.

The NPC indicates:

• The name of the contract\
• Its level of difficulty\
• The monsters concerned and their ID\
• Hunting objectives\
• Temporary samples to collect\
• The approximate probability of obtaining these samples

After viewing the information, you can accept or decline the assignment.

Once accepted, the contract is added to your quest log.

### LIMITATION PER ACCOUNT

Only one character per account can accept the daily contract.

When a character accepts a mission, other characters on the same account cannot complete this contract during the day.

Only one reward can therefore be obtained daily per account.

### EXPIRY OF THE CONTRACT

The contract must be completed before the day changes.

When a new day begins:

• Previous contract expires\
• Unfinished progress is lost\
• Old samples are deleted\
• The new rotation contract becomes available

Missions cannot be kept or accumulated from one day to the next.

### SUPPLY SAMPLES

Some contracts require collecting special components:

• Toxic sample\
• Flammable residue\
• Corrosive fluid\
• Unstable catalyst

These items can only be obtained when the corresponding contract is active.

They are linked to the character and cannot be:

• Exchanged\
• Sale\
• Placed in storage\
• Placed in guild storage\
• Sent by mail\
• Keep for a future contract

The approximate recovery chance is displayed by the Supply Master.

#### DIFFICULTIES AND REWARDS

Contracts are divided into three difficulty levels. The more demanding the mission, the greater the quantity of consumables obtained. The choice of difficulty is random.

Once the contract is completed, return to the Supply Master and choose one of the two crates:

• Assassin Pack: contains Poison Bottles intended in particular for Assassin Cross using Enchant Deadly Poison.

• Creator Pack: contains an identical quantity of Fire Bottles and Acid Bottles allowing you to use Acid Demonstration.

**STANDARD**

Short mission intended for regular resupply.

• Assassin Pack: 10 Poison Bottles\
• Creator Pack: 30 Fire Bottles and 30 Acid Bottles

**ADVANCED**

Mission requiring more fights or more categories of monsters.

• Assassin Pack: 15 Poison Bottles\
• Creator Pack: 45 Fire Bottles and 45 Acid Bottles

**URGENT**

Large order requiring longer flush.

• Assassin Pack: 20 Poison Bottles\
• Creator Pack: 60 Fire Bottles and 60 Acid Bottles

### ABANDONING A CONTRACT

You can abandon a mission by speaking to the Supply Master again.

Warning: abandoning permanently deletes all recovered temporary samples.

You will be able to resume the daily contract as long as no reward has been obtained and the day has not ended.
